Launch your map and you'll have a nice Mini Map. Seismic Design Categories Map of the United States for low-rise Occupancy. Now save this file as yourmapname.txt in your Ressource/Overviews folder.Ĭheck that you correctly put your VTF and VMT to your Materials/Overviews folder. "material" "overviews/dod\_anzio" // texture fileĬhange the dod\_anzio by your map name, and the pos\_x and \_y coordinates by the one you saved earlier, if you didnt put the scale to 6, put it correctly there. overview description file for dod\_anzio.bsp The description file is presented like this : Save both in your Materials/Overviews folder. The VMT and the VTF names must be the SAME So what you have to do, is to copy this text file, and change the dod\_anzio name, by your vtf name, save the file as YourMapName.VMT. So now you have your VTF, but you need a VMT, and a Description file for the map, here is a VMT for the map Dod\_Anzio wich I took from Dod:Source : Start VTFEdit and import the TGA file, save it as. If you have had to take the screenshot at 1024x768 resolution as noted above, be sure and rescale your image from 768x768 up to 1024x1024 pixels! Modify the image as you like or add an alpha channel to blend out unused areas. Using the image editor, remove the unused border right of the red line so the image size is reduced to 1024x1024 pixels. Screenshots are found in the " \screenshots" directory. Close the game and open the screenshot in an image editor. After this, if you still can't see the line, you may want to try starting over but use 1024x768 resolution instead of 1280x1024. If you don't see the red line appear at step 9, make sure you have set cl\_drawhud 1 (turn this off again before taking the screenshot though). Once everything is perfect, take a screenshot (using the key you bound to "screenshot") and write down the projection data values. The current projection data (position and scale) will be updated in the console when you type cl\_leveloverview x (I use 6), eg "Overview: scale 6.00, pos\_x -2651, pos\_y 4027" If you don't see the red line, read the No red line? below. Note: Several people have commented that the red line does not appear when doing this at 1280x1024 resolution. You will need to briefly toggle cl\_drawhud 1 to see it, line it up, and then toggle the hud off again. Set "cl\_leveloverviewmarker 1024" to show a red helper line on the right. We need a 1024 X 1024 picture for it to work. See, we switched the resolution to 1280 X 1024, so 1280 Pixels Horizontal (x) and 1024 Vertical (y) Switch to orthographic mode with the console command "cl\_leveloverview x", where x is the scale factor.I used 6, your camera will now fix to a position where you can see all the level, and it will delete the gun's view, so this position is PERFECT for a picture, but you need to know what will be in the picture. Move to a position where you can see the whole level from above. Remove disturbing world effects like skyboxes or fog "fog\_override 1" in console. Remove the hud with "cl\_drawhud 0" and "hidepanel all" in the console Bind the screenshot command in options, I use F5. In Dod Source, when in spectators the camera is frozen, so you have to join the allies team, and pick the hand gun, which is very small and doesn't really bother the image. Start your map, and once in it put sv\_cheats 1 and "developer 1". Launch DodSource with console, go to video Options and change the resolution to "1280x1024" and the Aspect Ratio to "Normal". It is simple and it is just like creating a Level Overview, but it still has some more things. #Day of defeat source trench circle map how to#The U.S.Here I'm going to explain how to make a Day Of Defeat source mini map. World War I: A Soldier's Story exhibit on Google Cultural Institute World War I Foreign Policy Records series, The Text Message blog Roosevelt, Papers as Assistant Secretary of the Navy, 1913-1920 | Franklin D. LouisĮxplore more resources, ask questions and get research help on History Hubįranklin D. Military Records: World War I Records at the National Archives at St. Contact the National Archives to plan a research visit.Īmerican Unofficial Collection of World War I Photographs, 1917 - 1918Īccessing World War I Photos in the Digital Age, The Unwritten Record blog The records highlighted here represent a small portion of the National Archives holdings, many of which have not yet been digitized. Begin your research with these World War I overview guides and resources from the National Archives.
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